real time

PUX releases Hard Mesh 2

Neat hard-surface modelling plugin lets Maya users create complex Booleans, then continue to edit the combined geometry interactively.

Tuesday, March 21st, 2017

IKinema ships LiveAction 3.0

Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems.

Monday, January 16th, 2017

Marmoset releases Toolbag 3

Now shipping: Big update to the rendering toolkit adds animation support, real-time GI, texture baking, and Unity and UE4 export.

Friday, November 25th, 2016