Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.
Tuesday, May 4th, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.
Tuesday, May 4th, 2021
Handy workflow add-on streamlines common UV unfolding and UV packing tasks inside Maya.
Thursday, April 22nd, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions.
Wednesday, April 14th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Code a rebuildable jaw rig with The Gnomon Workshop's masterclass in VFX and animation workflows.
Tuesday, February 9th, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising.
Monday, February 1st, 2021
3D texture painting tool gets new Geometry Mask system, plus option to copy effects between layers.
Friday, January 29th, 2021
Google stops development of its virtual reality 3D painting and concept art app, but users can now compile it free from source code.
Tuesday, January 26th, 2021
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation.
Tuesday, December 15th, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data.
Tuesday, December 15th, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin.
Monday, November 23rd, 2020
Big update to the planar tracking software makes it possible to track organic surfaces, for digital make-up, or replacing logos on clothing.
Thursday, November 12th, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.
Wednesday, November 11th, 2020