May 9, 2023
See which major features are due in the open-source 3D software in 2023 - and which are delayed. Read More »
May 5, 2023
First version of the 3D animation software in three years to ship in Q4 2023. Upgrade deals include company shares. Read More »
April 28, 2023
Updated: LightWave 2023 due for release in Q4 2023. Upgrade pricing includes 'shares in LightWave'. Read More »
April 7, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin. Read More »
February 21, 2022
3D painting directly in Sculpt mode and interactive previews in Eevee due in the open-source 3D app in the next few releases. Read More »
January 18, 2022
Blender Institute names its four main development targets for the open-source 3D software in 2022. Read More »
June 25, 2021
Veteran free digital sketching app for Mac, PC, iOS and Android gets spun off to a new independent firm. Read More »
November 11, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines. Read More »
June 23, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020. Read More »
June 18, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month. Read More »
April 18, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition. Read More »
April 7, 2020
Megascans to get new 'modular' assets and drone scans; Mixer to get new tools for authoring stylised, painterly materials. Read More »
March 31, 2020
Check out the new features due in the animation software this year, like auto-rigging and retargeting. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
March 14, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity. Read More »
December 3, 2019
Check out this new GPU-based tool for sculpting animation caches or converting them to volumes, available as a free public alpha. Read More »
October 29, 2019
Updated: October 2019 release adds support for additive layers to the unconventional animation tool. Read More »
September 27, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3 Read More »