Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features.
Sunday, July 24th, 2022
Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features.
Sunday, July 24th, 2022
Check out the eye-catching cloth brush and wrinkle deformer due in the GPU-based sculpting app.
Friday, July 22nd, 2022
Neat add-on generates attractively stylised trees that can be exported to DCC apps or game engines.
Sunday, January 30th, 2022
Promising open-source node-based material authoring tool gets new 3D texture painting toolset.
Wednesday, July 7th, 2021
Promising art-directable Cinema 4D terrain-generation plugin was just five months old when the X-Particles creators snapped it up.
Tuesday, May 18th, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing.
Friday, January 15th, 2021
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures.
Friday, December 11th, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020
Updated: mainly bugfixes this time, but there is also some very cool integration with new page layout tool Affinity Publisher.
Thursday, June 20th, 2019
Node-based tool for authoring effects filters gets new workflow to support any 2D image-editing app.
Tuesday, November 21st, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending.
Thursday, September 21st, 2017