July 24, 2022
Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features. Read More »
July 22, 2022
Check out the eye-catching cloth brush and wrinkle deformer due in the GPU-based sculpting app. Read More »
January 30, 2022
Neat add-on generates attractively stylised trees that can be exported to DCC apps or game engines. Read More »
July 7, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset. Read More »
May 18, 2021
Promising art-directable Cinema 4D terrain-generation plugin was just five months old when the X-Particles creators snapped it up. Read More »
May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
January 15, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
January 26, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out. Read More »
June 20, 2019
Updated: mainly bugfixes this time, but there is also some very cool integration with new page layout tool Affinity Publisher. Read More »
November 21, 2017
Node-based tool for authoring effects filters gets new workflow to support any 2D image-editing app. Read More »
September 21, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending. Read More »
May 7, 2015
Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite. Read More »
November 6, 2014
Renderer gets new procedural materials, better instancing tools; imports animation in C4D format. Read More »
May 27, 2011
Texture specialist ships new grunge and CrazyBump-style toolkits, calls for requests for future tools. Read More »