New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.
Tuesday, July 21st, 2026
New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.
Tuesday, July 21st, 2026
New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.
Tuesday, July 21st, 2026
Inexpensive cross-platform Photoshop alternative gets new 32-bit pipeline, Crytomatte support and new compositing nodes.
Sunday, July 19th, 2026
Photogrammetry software now generates 3D Gaussian Splats from source images or video, as well as point clouds and 3D meshes.
Friday, July 17th, 2026
Base edition of Poly Hammer's Blender add-on for importing and exporting MetaHuman .dna files is now a free download.
Friday, July 17th, 2026
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
Thursday, July 16th, 2026
Check out the new features in the free alternative to Substance 3D Designer, including a new Dynamic Sky Material. Now also on Steam.
Tuesday, July 14th, 2026
Check out the new features in the procedural city generation software, including new tools for creating street layouts, and a Python 3 API.
Monday, July 13th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Monday, July 13th, 2026
Check out the new features in the digital painting and animation software, including a new physically based rendering environment.
Sunday, July 12th, 2026
Houdini edition of the renderer gets support for relighting Gaussian splats, better volume rendering, tighter integration with Solaris.
Sunday, July 12th, 2026
Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.
Friday, July 10th, 2026
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Thursday, July 9th, 2026