Same specs as the mid-range FirePro W5100, but smaller, less power-hungry, and a bit cheaper.
Wednesday, December 9th, 2015
Same specs as the mid-range FirePro W5100, but smaller, less power-hungry, and a bit cheaper.
Wednesday, December 9th, 2015
Maya plugins for browsing shaders get new search and favourites options. Base edition is still free.
Tuesday, December 8th, 2015
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes.
Thursday, December 3rd, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Updated: Image-based modelling tool gets more flexible, higher-res capture process, WebGL export.
Wednesday, December 2nd, 2015
Cinema 4D particles tool gets new audio modifier and trail deformer. Price of floating licences reduced.
Tuesday, December 1st, 2015
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here.
Monday, November 30th, 2015
Price of the GPU-based Maya renderer cut permanently to €359. New Cinema 4D version out now.
Wednesday, November 25th, 2015
Lower-priced, unlimited-res editions of renderer for ZBrush users now available, including new Pro edition.
Friday, November 20th, 2015
Architectural modeling tool gets improved 3D drawing workflow, updated texture library. Pro users get new online collaboration system.
Thursday, November 19th, 2015
Figure animation software gets new PBR renderer based on Blender's Cycles; improved rigging, Alembic export in the Pro edition.
Thursday, November 19th, 2015
Editing, compositing and effects app gets new 3D rendering, animation options, plus $299 Boris FX titling plugin 3D Objects thrown in free.
Wednesday, November 18th, 2015