Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.
Monday, June 23rd, 2014
Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.
Friday, June 20th, 2014
Big new update adds Focus Mask tool, new blur types, and better, OpenCL-based GPU acceleration.
Thursday, June 19th, 2014
Latest update to Bleank's innovative digital paint package adds standard Photoshop-style selection tools.
Wednesday, June 18th, 2014
New 2.4GHz wireless edition of the popular 3D control device due to ship early next month.
Wednesday, June 18th, 2014
Updated: back the new Indiegogo campaign to get the pro versions of the particle sculpting app for less.
Wednesday, June 18th, 2014
First full update to the compositing package in five years throws in the $995 Dimension stereo tools for free.
Thursday, June 12th, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
Updated: rental price cut to $30 per month. Annual rental cut from $400 to $240 in Autodesk's own store.
Monday, June 9th, 2014
'Complete overhaul' of Nuke stereo toolkit streamlines workflow and adds support for GPU acceleration.
Friday, June 6th, 2014
3ds Max and Maya shattering and destruction tool gets new preview mode, extra controls, speed boost.
Wednesday, June 4th, 2014
Increasingly versatile simulation tool now incorporates firm's $595 Genome geometry modifier.
Wednesday, June 4th, 2014