Online library of add-ons for editing and compositing tools gets six new effects: from heat distortion to 1980s-style titles.
Wednesday, December 16th, 2015
Online library of add-ons for editing and compositing tools gets six new effects: from heat distortion to 1980s-style titles.
Wednesday, December 16th, 2015
Updated: Paint meshes across the surface of 3ds Max objects to create insanely detailed scenes. Price now cut to €249.
Wednesday, December 16th, 2015
Free update for registered users adds new camera matching and digital matte painting toolset.
Monday, December 14th, 2015
Game engine gets support for dynamic raytraced reflections, updates to particles and 2D physics.
Wednesday, December 9th, 2015
Same specs as the mid-range FirePro W5100, but smaller, less power-hungry, and a bit cheaper.
Wednesday, December 9th, 2015
Maya plugins for browsing shaders get new search and favourites options. Base edition is still free.
Tuesday, December 8th, 2015
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Updated, now shipping: Standalone tool coverts ultra-dense point cloud data into production-ready meshes.
Thursday, December 3rd, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015
Updated: Image-based modelling tool gets more flexible, higher-res capture process, WebGL export.
Wednesday, December 2nd, 2015
Cinema 4D particles tool gets new audio modifier and trail deformer. Price of floating licences reduced.
Tuesday, December 1st, 2015
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here.
Monday, November 30th, 2015
Price of the GPU-based Maya renderer cut permanently to €359. New Cinema 4D version out now.
Wednesday, November 25th, 2015