Sign up now to test this intuitive new cloud rendering service integrated directly inside V-Ray.
Thursday, March 1st, 2018
Sign up now to test this intuitive new cloud rendering service integrated directly inside V-Ray.
Thursday, March 1st, 2018
Hotly tipped terrain generation tool mixes powerful procedural features with artist-friendly direct sculpting.
Wednesday, February 28th, 2018
Get a 32-sensor full-body inertial mocap system plus markerless facial mocap software for $1,750.
Monday, February 26th, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Photogrammetry tool now supports multitextures, including the UDIM format, and multiband images. Price of the Pro edition down $500.
Monday, February 26th, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials.
Monday, February 26th, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Promising new scattering plugin aims to provide an artist-friendly way to create very large scenes.
Wednesday, February 21st, 2018
Production management platform gets support for studio-wide media browsing, plus more options for shot review and financial analysis.
Tuesday, February 20th, 2018
Destruction plugin gets neat new options to control Voronoi shatter patterns. Dynamics sims now up to 30% faster.
Friday, February 16th, 2018
Create new forms of goo thanks to the fluid simulation tool's support for liquids of variable viscosity.
Friday, February 16th, 2018
Fluid-based digital painting tool gets better watercolour blending, automatic brushstroke smoothing.
Tuesday, February 13th, 2018
Sign up to beta test Ryan Guy and Dennis Fassbaender's production-ready fluid solver for Blender 2.79.
Tuesday, February 13th, 2018