Popular production tracking system gets new auto-installation system; new standalone publishing app.
Wednesday, June 14th, 2017
Popular production tracking system gets new auto-installation system; new standalone publishing app.
Wednesday, June 14th, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.
Thursday, June 8th, 2017
Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
New top-of-the-range graphics workstation will feature 5K display, up to 18 CPU cores and 128GB RAM. Existing iMacs also updated.
Tuesday, June 6th, 2017
Pro image-editing tool gets $30 iOS edition. All the key features of the Mac version, GPU-accelerated, and touch-optimised.
Tuesday, June 6th, 2017
Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
Update improves GPU rendering, adds support for Arnold's alShader, OSL, scenes created in other versions of V-Ray.
Thursday, June 1st, 2017
Affordable new particle-based fluid simulation plugin adds support for Bullet dynamics, OBJ mesh export.
Thursday, June 1st, 2017
Big update to the Photoshop plugin for adding depth of field to renders adds scores of power features.
Wednesday, May 31st, 2017
VRay AppSDK is intended to accelerate penetration of V-Ray into new markets: from augmented reality to bath design.
Wednesday, May 31st, 2017
Handy new Maya plugin automatically creates a virtual camera matching the perspective of any photographic backplate.
Tuesday, May 30th, 2017