Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Promising new scattering plugin aims to provide an artist-friendly way to create very large scenes.
Wednesday, February 21st, 2018
Production management platform gets support for studio-wide media browsing, plus more options for shot review and financial analysis.
Tuesday, February 20th, 2018
Destruction plugin gets neat new options to control Voronoi shatter patterns. Dynamics sims now up to 30% faster.
Friday, February 16th, 2018
Create new forms of goo thanks to the fluid simulation tool's support for liquids of variable viscosity.
Friday, February 16th, 2018
Fluid-based digital painting tool gets better watercolour blending, automatic brushstroke smoothing.
Tuesday, February 13th, 2018
Sign up to beta test Ryan Guy and Dennis Fassbaender's production-ready fluid solver for Blender 2.79.
Tuesday, February 13th, 2018
Quill 1.4 lets you animate layers or brush strokes frame by frame and export the result in Alembic format.
Friday, February 9th, 2018
3ds Max particle tool gets neat new 'All Purpose Fields' to help art direct simulations, OpenVDB support.
Thursday, February 8th, 2018
Maximum resolution of rendered output also raised to 4K, although the yearly rental price is up slightly.
Thursday, February 8th, 2018
Latest production build adds new UV unwrapping and packing tools, plus support for LODs in FBX files.
Thursday, February 8th, 2018
New 3019 update brings every tool added to the terrain generator since 2014 to the free Basic edition.
Wednesday, February 7th, 2018
Sub-$50 natural media paint package gets revamped UI, plus better interactive performance when working with large canvases.
Wednesday, February 7th, 2018