New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template.
Thursday, November 8th, 2018
Highlights include updates to the Niagara FX and animation tools, and a new 'Pixel Streaming' system.
Thursday, November 8th, 2018
Real-time visualisation tool gets new toolsets for sky lighting, rain, grass and fur in the Pro edition; better workflow in the base edition.
Wednesday, November 7th, 2018
Fluid simulator gets support for instancing sims, plus volumetric rendering on the GPU via V-Ray Next for Maya.
Tuesday, November 6th, 2018
3D clothing design software gets handy new brush-based sculpting, 3D sewing and remeshing tools.
Tuesday, November 6th, 2018
First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only.
Monday, November 5th, 2018
After Effects tool suite's Particular and Form plugins get eyecatching new gaseous fluids capabilities.
Wednesday, October 31st, 2018
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly.
Monday, October 29th, 2018
'World's first RAW image compositor' edits still images non-destructively, and provides some neat keying and grading tools.
Friday, October 26th, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.
Friday, October 26th, 2018