Skin and muscle simulation plugin gets new solvers for faster, more controllable secondary dynamics.
Thursday, December 13th, 2018
Skin and muscle simulation plugin gets new solvers for faster, more controllable secondary dynamics.
Thursday, December 13th, 2018
Update adds support for nested prefabs, new particle and terrain tools. Visual Effect Graph and GPU lightmapper out as tech previews.
Thursday, December 13th, 2018
Update adds interactive rendering in the ActiveShade viewport, plus better OSL and Alembic support.
Wednesday, December 12th, 2018
New policy lets Megascans users subscribe purely to Quixel Bridge and Quixel Mixer for $19/month.
Monday, December 10th, 2018
Material authoring software gets PBR Render node, faster texture baking on Nvidia's new RTX GPUs.
Thursday, December 6th, 2018
Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS.
Thursday, December 6th, 2018
Lightweight subdivision surface modelling tool gets GoZ support for exchanging models with ZBrush.
Thursday, December 6th, 2018
Popular suite of 250+ add-on tools for Foundry's 3D painting software now updated to support Mari 4.x.
Thursday, December 6th, 2018
Major update to the production tracking system introduces new 'cloud-connected desktop app' Shotgun Create.
Wednesday, December 5th, 2018
Photogrammetry app gets 'knife cut' tool for cleaning up meshes; neat option to generate blueprints automatically for 3D buildings.
Wednesday, December 5th, 2018
Update to real-time visualisation tool integrates BIMobject's online library of free 3D furniture models.
Wednesday, December 5th, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases.
Tuesday, December 4th, 2018
Online changelog suggests that they're both just bugfixes on the way to Maya and Maya LT 2019.
Friday, November 30th, 2018