Architectural renderer gets new procedural night sky system, support for 3D Gaussian Splatting, and new AI material generator.
Monday, November 17th, 2025
Architectural renderer gets new procedural night sky system, support for 3D Gaussian Splatting, and new AI material generator.
Monday, November 17th, 2025
'Most significant release in a decade' for the heavyweight production renderer makes RenderMan XPU ready for final-frame output.
Friday, November 14th, 2025
Price of Pro and Enterprise plans to rise by 5% in 2026, but all users will get unlimited free cloud seats for Unity Version Control.
Monday, November 10th, 2025
New AutoMatte AI model in the VFX and finishing software automatically creates mattes for the hero object in a shot. See the other new features.
Thursday, November 6th, 2025
Check out the latest features in the architectural modeling software, including new collaboration options and updates to PBR materials.
Thursday, October 9th, 2025
Big update to the GPU-based terrain generator adds new biome and object scattering systems. See all of the changes, and the new pricing.
Tuesday, September 23rd, 2025
Check out the changes to the character animation and mocap-editing software, including updates to Relations constraints.
Friday, September 12th, 2025
Experimental cloud-based tool generates PBR materials and texture maps from real-world reference photos. Find more details here.
Thursday, September 4th, 2025
Check out the changes to the 3D scanning app, including new Auto Tiling and Fold Removal filters, and the option to flatten material layers.
Saturday, August 9th, 2025
Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.
Saturday, July 26th, 2025
Check out the new features in the 3D tracking software, including a new AI-powered motion estimation mode for auto-tracking tricky shots.
Saturday, July 19th, 2025
Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.
Wednesday, July 16th, 2025
Check out the new features in the GPU renderer, including support for rendering USDZ files, and support for point clouds in Blender.
Thursday, June 19th, 2025