Down 15% to $4,155 in the case of Nuke; down 30% to $5,065 for Hiero. Maintenance fees up slightly.
Tuesday, January 8th, 2013
Down 15% to $4,155 in the case of Nuke; down 30% to $5,065 for Hiero. Maintenance fees up slightly.
Tuesday, January 8th, 2013
While you're waiting: version 3.2 of the Maya edition of the GPU renderer is out, and the price has been cut.
Tuesday, November 27th, 2012
Pick up the 2010 edition of the digital painting package for the price of a couple of coffees until 31 October.
Tuesday, October 2nd, 2012
Software also renamed Houdini FX, given updated fluid and fire sims, new integrated 'smart asset' store.
Tuesday, August 7th, 2012
New update to compositing package adds geometry particles, support for ARRI and Phantom RAW files.
Tuesday, July 10th, 2012
Version 4.0 to be merged with RenderMan for Maya, forming a single $1,300 embedded renderer.
Friday, June 15th, 2012
Well, almost. Price of Max, Maya and Unity-friendly parametric texturing toolkit cut from $990 to $590.
Friday, June 1st, 2012
Price of radically reworked all-in-one editing and visual effects 'super app' slashed from $15k to just $3,495.
Monday, April 16th, 2012
Temporarily, at least. Purchase the GPU-based Maya renderer before 12 December and save $670.
Thursday, November 24th, 2011
Version 6 of the RenderMan-compliant renderer drops the cost of a quad-core licence to just $400.
Thursday, September 1st, 2011
Cost of industry-standard render tool slashed to $2,000. RenderMan for Maya pricing unaffected.
Monday, November 15th, 2010