Pricing for the game engine's mobile add-ons cut from $400 to nothing if you're an indie developer.
Tuesday, May 21st, 2013
Pricing for the game engine's mobile add-ons cut from $400 to nothing if you're an indie developer.
Tuesday, May 21st, 2013
'Mega update' to Photoshop texturing tool adds Marmoset Skyshop HDR rendering, unlimited triangle count.
Tuesday, May 14th, 2013
Update to the particle plugin to add fluids, XPresso integration, full multi-threading. Check 'em all out here.
Friday, May 10th, 2013
Open-source asset manager gets better database connectivity, HTML5 theming for building custom UIs.
Thursday, May 9th, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows.
Tuesday, May 7th, 2013
Interesting new 'particle reflow' tool helps users layer small sims from many sources to create bigger ones.
Wednesday, May 1st, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year.
Wednesday, April 24th, 2013
Updated plugin taps the unbiased LuxRender engine to boost realism of renders with minimal tweaking.
Tuesday, April 23rd, 2013
Handy little script lets animators scrub the timeline with their mouse wheel. Costs less than a coffee.
Friday, April 19th, 2013
Interactive viewport plugin for Rhino is first third-party tool written with the PowerVR Brazil SDK raytrace toolkit.
Wednesday, April 17th, 2013
Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store.
Monday, April 15th, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files.
Friday, April 12th, 2013
Updated: New rigging plugin from the creators of XrayUnwrap and XrayBlendSkin has begun shipping.
Friday, March 29th, 2013