Neat plugin undistorts - and now stabilises - 360-degree video shot on fisheye lenses or mirror balls.
Thursday, February 2nd, 2017
Neat plugin undistorts - and now stabilises - 360-degree video shot on fisheye lenses or mirror balls.
Thursday, February 2nd, 2017
Updated: Nifty Maya lighting design plugin gets support for dome lights, option to import custom HDRIs.
Wednesday, January 25th, 2017
Photoshop particle painting plugin gets new dynamic speckle system, F-X Effects brushes for deforming images, new add-on brush packs.
Wednesday, January 18th, 2017
After Effects VR toolset gets new system for painting and cloning 360-degree footage from an undistorted view, new text tools.
Wednesday, January 11th, 2017
Fully open-source set of plugins lets Photoshop, After Effects and Premiere read and write layered EXR files on Windows and OS X.
Thursday, January 5th, 2017
Export scenes from the rendering toolkit to Unreal Engine and have materials set up automatically.
Monday, January 2nd, 2017
Get ZBrush to Photoshop CC, 3D Print Hub and real-world scale modeling tool Scale Master for free.
Monday, January 2nd, 2017
Major update to multi-layer PSD exporter adds support for adjustment layers, PSB files, export from Corona.
Wednesday, December 28th, 2016
Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan.
Monday, December 19th, 2016
New free, time-unlimited edition lets artists try the Maya crowd simulation tool before they buy. Support for Redshift also added.
Monday, December 12th, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs.
Friday, December 9th, 2016
Promising real-time fur system with self-shadowing and physics now available for Unity as well as UE4.
Thursday, December 1st, 2016