Renderer gets innovative new physically based model for subsurface scattering, better hair rendering and render denoising.
Tuesday, August 1st, 2017
Renderer gets innovative new physically based model for subsurface scattering, better hair rendering and render denoising.
Tuesday, August 1st, 2017
New open exchange standard for material data aims to do for look dev what Alembic did for geometry.
Thursday, July 13th, 2017
See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles.
Monday, June 19th, 2017
Look dev and lighting tool gets new API to lay groundwork for native viewer based on Pixar's Hydra real-time rendering architecture.
Wednesday, May 3rd, 2017
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due.
Tuesday, March 7th, 2017
Discover how this year's best VFX projects were created, from The Jungle Book to Game of Thrones.
Wednesday, February 8th, 2017
GPU ray tracing framework used in Pixar's Flow material editor now available free for commercial tools.
Friday, January 20th, 2017
Free version of Pixar's production renderer now available for learning, personal use, plugin development.
Wednesday, November 16th, 2016
See the renderer's new features illustrated via a series of beautiful clips from Piper and FInding Dory.
Monday, October 24th, 2016
Top European CG festival to feature keynotes from the directors of Zootopia, Trolls and Sausage Party.
Tuesday, September 20th, 2016
Sign up for the Annie Award-winning animator's two-day masterclass at Gnomon's LA campus in December.
Friday, September 2nd, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
See four minutes of the best VFX and animation created in Houdini, from San Andreas to Dawn of War III.
Sunday, July 31st, 2016