February 3, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager. Read More »
August 24, 2022
Next big update to the renderer to feature Pixar's AI-trained denoiser on its release later on this year. Read More »
August 9, 2022
Check out its roadmap for growing USD beyond the movie industry to become the 'foundation of the open metaverse'. Read More »
August 4, 2022
VFX industry body to oversee development of open standards for plugins and asset management. Read More »
June 14, 2022
See the best new animations, visual effects movies and TV series created using the veteran renderer. Read More »
April 14, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features. Read More »
March 1, 2022
Pixar animator Eddy Okba reveals the subtle errors that even experienced artists often miss. Read More »
October 10, 2021
See the international VFX and animation conference free online, or in person in Turin from 17-22 October 2021. Read More »
September 14, 2021
Open-source tool creates vector animations that mimic 3D forms. Help Kickstart its successor apps. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 16, 2021
Movie industry standards body to oversee future development of the open format for rich material data. Read More »
June 30, 2021
Get the latest Non-Commercial edition of Pixar's renderer for personal use and plugin creation. Read More »
June 30, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
April 12, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free. Read More »
March 18, 2021
Neat toolset lets VFX artists train their own neural networks to automate repetive tasks like roto. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
February 3, 2021
Other 2020 Sci-Tech awards go to Shotgun and ftrack Studio and Intel's Embree ray tracing library. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »