Watch FXGear's new tech power some pretty neat gyroscope-aware sims. It does hair and particles too.
Wednesday, August 6th, 2014
Watch FXGear's new tech power some pretty neat gyroscope-aware sims. It does hair and particles too.
Wednesday, August 6th, 2014
New car paint shading model, and updates to Persona. Subscribers also get 7 free Mixamo animations.
Monday, August 4th, 2014
Check out these cool videos of granular materials, created in a new work-in-progress simulation system.
Monday, July 28th, 2014
Major update adds new FX tools, new skinning system, lots of smaller features. See them all in action here.
Wednesday, March 19th, 2014
Teaser for Tomb Raider: Definitive Edition details the effects of those drip maps, SSS and hair physics.
Wednesday, January 22nd, 2014
Set up sims in a couple of clicks with this plugin to make Max's physics simpler and more art directable.
Tuesday, January 7th, 2014
Updated, now shipping: there's a new markerless facial mocap plugin and the Unity Cloud program, too.
Wednesday, November 13th, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next.
Monday, November 11th, 2013
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013
Maya crowd-simulation system gets option to scale crowd agents dynamically, new auto-avoid option.
Friday, August 9th, 2013
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
Upcoming releases of the figure tools to add Bullet physics, Pixar sub-Ds, interactive raytrace preview.
Wednesday, May 8th, 2013
See impressive real-time liquids simulated using tech from future releases of Nvidia's physics engine.
Monday, April 22nd, 2013