March 30, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup. Read More »
August 4, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here. Read More »
March 23, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
February 24, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials. Read More »
December 3, 2020
Update to the 3D software adds new retopology tools and support for bloom effects in the viewport. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
January 28, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
November 12, 2019
Modo's new path tracer promises faster, more flexible renders than the default CPU engine. Discover how it works. Read More »
November 12, 2019
3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool. Read More »
September 27, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3 Read More »
May 8, 2019
Tool for converting 3D scenes into interactive web apps gets support for WebGL 2.0, better anti-aliasing. Read More »
December 21, 2018
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline. Read More »
December 6, 2018
Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS. Read More »
July 24, 2018
Tool for converting 3D scenes into WebGL apps relaxes restrictions on physical materials; adds anisotropic texture filtering. Read More »
April 18, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here. Read More »