Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows.
Thursday, January 7th, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows.
Thursday, January 7th, 2021
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'.
Wednesday, December 23rd, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials.
Thursday, November 26th, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines.
Wednesday, November 25th, 2020
Get TD Midge Sinnaeve's models of fir, spruce, birch, cherry and maple trees. CC0 licence, with textures.
Sunday, November 15th, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine.
Wednesday, November 11th, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Material authoring app now automatically generates opacity masks for imported texture atlases.
Wednesday, October 28th, 2020
Version 6.3 of the free plugin adds neat new vertex blend material, better LOD export for 3D plants.
Wednesday, October 14th, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'.
Thursday, September 10th, 2020
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets.
Saturday, August 8th, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020