See strange things simulated with CG snow in this video of the tech behind the new animated feature.
Thursday, November 21st, 2013
See strange things simulated with CG snow in this video of the tech behind the new animated feature.
Thursday, November 21st, 2013
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here.
Thursday, October 31st, 2013
Maya versions of the Frost point cloud meshing and XMesh geometry caching systems are on the way.
Monday, July 22nd, 2013
Jean-Francois Gallant's new script unifies particle, cloth and fluid sims - and even pasta simulation.
Thursday, May 2nd, 2013
Interesting new 'particle reflow' tool helps users layer small sims from many sources to create bigger ones.
Wednesday, May 1st, 2013
New tool will act like a compositor for simulations, enabling artists to splice elements into hybrid sims.
Tuesday, July 17th, 2012
Convert particle-based Blender hair to an FBX file to stamp out low-poly character baldness.
Saturday, July 14th, 2012
Fast-rendering OpenGL-based 2D particle tool now available to users of Nuke and Sony Vegas software.
Wednesday, June 20th, 2012
New ICE plugin mimics effects of gravity on particle systems. Simulation times happily less astronomical.
Wednesday, January 18th, 2012
Render-management system and particle renderer get shiny new updates, just in time for Christmas.
Thursday, December 22nd, 2011
Particle tool Trapcode Form gets a major upgrade in the latest update to Peder Norrby's VFX plug-ins.
Wednesday, August 24th, 2011
Check out a brace of videos showing off the new hair support in Thinkbox's 3ds Max render engine.
Tuesday, August 23rd, 2011