Check out the new features in the GPU production renderer, including the new hex tiling system to minimize visible repeats in textures.
Thursday, May 7th, 2026
Check out the new features in the GPU production renderer, including the new hex tiling system to minimize visible repeats in textures.
Thursday, May 7th, 2026
Check out the latest features in the production renderer, including support for Windows on ARM and hardware ray tracing on AMD GPUs.
Tuesday, April 21st, 2026
Latest major update to the material authoring software adds new 3D Shape Splatter node, SDF shape creation tools, OpenPBR support.
Wednesday, April 15th, 2026
Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Tuesday, February 3rd, 2026
Big update to the GPU renderer adds meshlet streaming for dense geometry, and support for 3DGS data, MaterialX and OpenPBR.
Wednesday, December 3rd, 2025
Rendering and visualization software gets support for OpenPBR and Cryptomatte and is now 'up to 50% faster' on AMD GPUs.
Thursday, November 20th, 2025
Check out the changes to the production renderer, including updates to hair shading, bloom effects, and Global Light Sampling.
Thursday, November 13th, 2025
First big update to the new edition of V-Ray for Blender users adds support for Geometry Nodes and a Cycles-to-V-Ray material converter.
Tuesday, August 26th, 2025
Check out the new AI Material Generator and image enhancer in this major update to Chaos's production renderer.
Thursday, August 7th, 2025
Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.
Wednesday, July 16th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025