SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
Updated: Free tech converts offline renders to 3D geometry for use in mobile VR. Has exporters for Maya, Unity, UE4 - and now 3ds Max.
Wednesday, June 20th, 2018
Neat set of open-source assets streamlines the creation of common motion graphics effects.
Saturday, June 16th, 2018
Popular set of Modo modelling, shading and rendering plugins now available free under an MIT licence.
Friday, June 8th, 2018
Free Maya rigging framework gets new RBF Manager and updated Simple Rig auto-rigging system.
Thursday, May 31st, 2018
WSL's neat package manager for Fusion now supports DaVinci Resolve - and restores features missing from its own Fusion toolset.
Wednesday, May 23rd, 2018
Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders.
Monday, May 14th, 2018
Open-source renderer adds image denoising, random walk SSS, neat camera shutter curve and light path recording systems.
Monday, May 14th, 2018
Code fork intended to make Blender's interface more intuitive to use hits its first official release.
Monday, May 14th, 2018
Landmark stable build of the open source image editor supports 32-bit linear workflow, adds new warping and foreground selection tools.
Sunday, April 29th, 2018
Open-source app handles common asset and render management tasks. Integrates with Blender, Max, Maya, Houdini, Nuke.
Sunday, April 29th, 2018
Code for the SitoA plugin available via an Apache 2.0 licence. Latest update supports Arnold 5.0.2.4.
Wednesday, February 21st, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support.
Wednesday, January 31st, 2018