Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
Open-source photogrammetry tool adds support for source images captured using projected light, and now runs on non-Nvidia GPUs.
Wednesday, March 13th, 2019
Download readymade templates for scheduling and tracking CG projects. XLS, ODS and PDF format.
Sunday, February 24th, 2019
New plugin makes it possible to use the open-source image-based modelling framework from Houdini.
Friday, February 22nd, 2019
Web app aimed at small-to-mid-sized studios is described as 'better than Excel, cheaper than Shotgun'.
Tuesday, February 19th, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here.
Thursday, January 31st, 2019
Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud.
Friday, January 25th, 2019
Open-source physically based renderer gets new denoiser, plus option to pause and resume renders via the Blender plugin.
Monday, January 21st, 2019
Neat add-on uses Nvidia's AI-based OptiX tech to denoise renders, baked textures - and even photos.
Tuesday, December 11th, 2018
Is it the first time an open-source app has won a major movie and broadcast industry tech award?
Friday, December 7th, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
Veteran open-source subdivision modelling tool gets support for PBR materials, new Booleans system.
Monday, December 3rd, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools.
Friday, November 30th, 2018