SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Open-source vector design tool reaches its milestone 1.0 release. Check out the new drawing, vector editing and export features here.
Tuesday, May 5th, 2020
New stable release makes the alternative UI design for Blender usable with the new features added in Blender 2.80 and up.
Monday, April 20th, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur.
Friday, April 3rd, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application.
Tuesday, March 24th, 2020
Major update to the open-source digital painting tool mimics real-world paint blending, and adds five new symmetry painting modes.
Monday, March 23rd, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
Next big update to the open-source 3D software due in 2021, with long term support releases every year.
Tuesday, March 3rd, 2020
Open-source 2D animation app gets stop-frame animation tools; vector-guided perspective drawing.
Monday, March 2nd, 2020
Nice workflow update gives the open-source image editor Photoshop-like tool groups, faster PSD import, new 3D Transform tool.
Monday, March 2nd, 2020
The money will fund development of the promising open-source 3D texture painting tool through 2020.
Wednesday, February 26th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020