Major update to the open-source digital painting tool mimics real-world paint blending, and adds five new symmetry painting modes.
Monday, March 23rd, 2020
Major update to the open-source digital painting tool mimics real-world paint blending, and adds five new symmetry painting modes.
Monday, March 23rd, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
Next big update to the open-source 3D software due in 2021, with long term support releases every year.
Tuesday, March 3rd, 2020
Open-source 2D animation app gets stop-frame animation tools; vector-guided perspective drawing.
Monday, March 2nd, 2020
Nice workflow update gives the open-source image editor Photoshop-like tool groups, faster PSD import, new 3D Transform tool.
Monday, March 2nd, 2020
The money will fund development of the promising open-source 3D texture painting tool through 2020.
Wednesday, February 26th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Handy tools like procedural geometry creator Debris Maker 2 available free under a MIT licence.
Sunday, January 26th, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020
Neat ultra-lightweight tool creates low-poly games assets, complete with automated character rigs.
Wednesday, January 15th, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Get the VFX studio's popular - and newly updated - open-source collection of compositing tools.
Monday, January 6th, 2020