Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres.
Friday, July 20th, 2018
Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres.
Friday, July 20th, 2018
Supercharged edition of Isotropix's layout and look dev app puts all of Clarisse iFX's tools into a powerful new node-based environment.
Thursday, July 19th, 2018
Parametric modelling plugin gets support for V-Ray Next and Arnold; new food products in asset library.
Thursday, July 5th, 2018
Now officially live. Create texture maps and GLSL shader code with Braindistrict's neat online service.
Thursday, June 21st, 2018
3ds Max scene assembly tool adds support for multiple cameras, XRefs, new Python interpreter.
Saturday, May 5th, 2018
Long-awaited update to NURBS modeller adds interactive viewport raytracing, node-based workflow.
Tuesday, January 30th, 2018
New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.
Thursday, January 11th, 2018
Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.
Thursday, January 4th, 2018
Node-based tool for authoring effects filters gets new workflow to support any 2D image-editing app.
Tuesday, November 21st, 2017
Node-based compositing system for iPads gets new colour grading tools, including support for LUTs.
Saturday, November 18th, 2017
Intriguing new After Effects and Premiere Pro plugin enables users to apply 16 stylised procedural effects to 360-degree VR footage.
Tuesday, September 19th, 2017
Major update cuts the price of the compositor to $299, adds unlimited network rendering, new tracking, VR and review tools.
Tuesday, August 1st, 2017
Maya crowd animation tool gets new options for creating custom AI, support for traffic simulation, plus new dynamic emission system.
Thursday, June 29th, 2017