3D modeling and animation software gets new tools for copying and pasting animations, and for controlling depth of field in renders.
Thursday, September 19th, 2024
3D modeling and animation software gets new tools for copying and pasting animations, and for controlling depth of field in renders.
Thursday, September 19th, 2024
Long-awaited new macOS edition of the veteran 3D animation tool is due out later today, for both Intel and Apple Silicon Macs.
Friday, February 9th, 2024
Veteran 3D animation software gets its first update in over three years, following a change of owner in April. Check out its new features here.
Thursday, November 30th, 2023
Updated: LightWave 2023 due for release in Q4 2023. Upgrade pricing includes 'shares in LightWave'.
Friday, April 28th, 2023
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features.
Thursday, April 14th, 2022
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions.
Wednesday, April 14th, 2021
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Free quality-of-life update adds new navigation modes in Layout and Modeler, improvements to FBX interchange and the UE4 bridge.
Tuesday, July 16th, 2019
Real-time broadcast graphics firm buys the LightWave developer, though the focus of the deal is NewTek's own broadcast tech.
Tuesday, April 2nd, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Now shipping: First update to LightWave in three years adds new PBR and volumetric renderer, plus new 3ds Max-style modifier stack.
Monday, January 1st, 2018
Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.
Thursday, March 16th, 2017
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016