Unique digital painting software gets more particle systems, new brush editor, symmetry painting.
Saturday, June 1st, 2019
Unique digital painting software gets more particle systems, new brush editor, symmetry painting.
Saturday, June 1st, 2019
Maya 2019.1 adds new options to use light expressions and overrides with render layers. Mainly bugfixes in Maya LT 2019.1.
Thursday, May 30th, 2019
Games edition of the tree-generation tool gets new wind animation algorithm, better texture atlas generation. Smaller updates to the Cinema edition.
Wednesday, May 29th, 2019
Free update to the digital sculpting software adds new split screen mode, option to import up to 64 cameras at a time, plugin updates.
Thursday, May 23rd, 2019
Renderer's fast, intuitive new system aims to make caustics a 'mainstream effect' in production.
Friday, May 17th, 2019
Fluid simulation tools get improved simulation previews, reduced flicker when rendering FLIP sims.
Friday, May 17th, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.
Thursday, May 16th, 2019
Renderer gets V-Ray GPU updates, Cryptomatte support for VRayProxy, and new memory tracking system.
Monday, May 13th, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances.
Friday, May 10th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Tool for converting 3D scenes into interactive web apps gets support for WebGL 2.0, better anti-aliasing.
Wednesday, May 8th, 2019
Cinema 4D fluid simulation plugin gets Macro daemon to mimic the look of high-speed photography.
Monday, April 29th, 2019