Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations.
Wednesday, April 17th, 2019
Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations.
Wednesday, April 17th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Real-time rendering toolkit gets new Python callbacks to help with writing live link plugins, better stability when baking textures.
Wednesday, April 10th, 2019
Low-cost full-body mocap system based around HTC Vive hardware gets new 'system health tracker' to monitor data quality automatically.
Monday, April 8th, 2019
Check out the new features in Insydium's Cinema 4D version of Blender's Cycles render engine.
Monday, April 8th, 2019
Neat AI-driven updates to firm's markerless facial capture software boost quality of automated solves.
Thursday, April 4th, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone.
Wednesday, April 3rd, 2019
Spring 2019 update adds Content-Aware Fill for automatic object removal, new Expressions Editor.
Wednesday, April 3rd, 2019
2D animation tool gets Character Trigger extension for Twitch streamers, workflow improvements.
Wednesday, April 3rd, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019