Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems.
Thursday, October 8th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
Major update to the character animation app adds support for retargeting and camera animation.
Thursday, October 1st, 2020
Free hotfix update to the digital sculpting software resolves 25 stability and performance issues.
Thursday, October 1st, 2020
Boolean modelling plugin's neat new Smooth Bridge modifier joins open edge loops of meshes, even if edge counts differ.
Wednesday, September 30th, 2020
Small update to the 3D layout and rendering software for graphic designers adds option to export UV layout of a model in PSD format.
Tuesday, September 29th, 2020
Next big update to the popular real time rendering toolkit for games artists to support RTX-accelerated ray tracing and texture baking.
Tuesday, September 22nd, 2020
Check out the new filters, brush effects and colour sampling features in this sizeable update to the iPad painting app.
Monday, September 21st, 2020
Cut-down version of ZBrush gets automatic retopology, dynamic subdivision, and MicroPoly 'cloth'.
Friday, September 18th, 2020
More support for GPU acceleration in the compositing software makes Channel effects 'up to 1.65x faster'.
Wednesday, September 16th, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user.
Tuesday, September 15th, 2020