Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools.
Monday, July 20th, 2020
Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools.
Monday, July 20th, 2020
Image viewer and playback tool provided with Shotgun gets new prorgressive loading system to speed up work on long playlists.
Saturday, July 18th, 2020
Latest free build of Otoy's new tool for sculpting animation caches speeds up playback 'about 10x' and adds a readymade toon material.
Friday, July 17th, 2020
Real-time gaseous fluid simulator gets neat new GPU particle system for finer, wispier smoke effects.
Friday, July 17th, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again.
Thursday, July 16th, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust.
Thursday, July 16th, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support.
Tuesday, July 14th, 2020
Big update to the image-based modeling software boosts performance and adds new laser scan registration app 3DF Scarlet.
Thursday, July 9th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
Neat AI-based tool upscales images up to 600% without losing detail. Can also be used to upres or remove noise from 3D renders.
Tuesday, June 30th, 2020
See what's new in the compositing and finishing application, including workflow improvements and support for DNxUncompressed.
Monday, June 29th, 2020
Plugin transfers scenes created in other editions of V-Ray to UE4 for rendering. Check out what's new.
Thursday, June 25th, 2020