AWS's popular renderfarm manager now runs in Licence Free Mode on farms with 10 Render Workers.
Thursday, April 29th, 2021
AWS's popular renderfarm manager now runs in Licence Free Mode on farms with 10 Render Workers.
Thursday, April 29th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs.
Friday, April 23rd, 2021
Handy workflow add-on streamlines common UV unfolding and UV packing tasks inside Maya.
Thursday, April 22nd, 2021
Remote shot review tool gets support for 360° video when shooting against LED walls, new ghosting mode for annotations.
Thursday, April 22nd, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.
Friday, April 16th, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions.
Wednesday, April 14th, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras.
Monday, April 12th, 2021
Unusual character animation tool gets new silhouette render mode, better handling of mirrored rigs.
Wednesday, April 7th, 2021
F12's popular tree generator now lets you create new branches by sketching directly in the viewport.
Wednesday, April 7th, 2021