Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API.
Tuesday, October 8th, 2013
Cheap, surprisingly full-featured image editor gets lossless Distort tool, better vector editing options.
Friday, October 4th, 2013
New Lite editions of the markerless facial mocap tools cut the price of a complete system to $1,190 per seat.
Wednesday, October 2nd, 2013
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time.
Tuesday, October 1st, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
Updated with new video: see how Epic's next-gen game engine was used in its Infiltrator tech demo.
Friday, September 27th, 2013
Low-cost production-tracking system gets extensive overhaul, better compatibility with Nuke and Hiero.
Thursday, September 26th, 2013
RenderMan-compliant renderer gets new interactive relighting workflow, speed boost of up to ten times.
Wednesday, September 25th, 2013
Cheap, intuitive modeller strengthens toolset with new ZBrush-like mesh subdivision and decimation systems.
Tuesday, September 24th, 2013
Compositor to get new 3D engine, overhauled UI, support for Alembic and OpenColorIO, new roto tools.
Saturday, September 21st, 2013
V-Ray for SketchUp 1.6 beta becomes full-point release, adding proxies, V-Ray RT, need for dongle.
Tuesday, September 17th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013