Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing.
Friday, August 8th, 2014
Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing.
Friday, August 8th, 2014
New car paint shading model, and updates to Persona. Subscribers also get 7 free Mixamo animations.
Monday, August 4th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
And what's more, it looks genuinely useful. See it in action inside the low-cost camera-tracking software.
Thursday, July 24th, 2014
Neat new app for retopologising 3D scan data adds sculpting brushes plus updated texture transfer tool.
Thursday, July 24th, 2014
Morphing and warping plugin gets GPU acceleration. It's OpenCL-based, so you can use most cards.
Wednesday, July 23rd, 2014
Updated: Atmosphere creation plugin adds physically accurate sunlight. Free PLE edition now available.
Wednesday, July 23rd, 2014
Check out this $320 node-based compositor for Windows, Linux and Mac from the makers of Mistika.
Friday, July 18th, 2014
Get a sneak peek at the new tools at the free ZBrush Summit, held at Gnomon's Hollywood HQ next month.
Thursday, July 17th, 2014
Create simple annotated tours of your 3D models with the online portfolio service's new toolset.
Wednesday, July 16th, 2014
The product formerly known as mocha AE now also brings tracking and roto tools to Premiere Pro users.
Friday, July 11th, 2014
New version of planar tracking tool adds new stereoscopic roto and tracking toolset, Python support.
Friday, July 11th, 2014
Update to game engine adds subtle GI, AO and shadow translucency effects, improved collision geometry.
Thursday, July 10th, 2014