Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Updated: Entire Vue 2014 line-up now available. New features include physical sunlight, tone mapping.
Thursday, November 28th, 2013
Update to the GPU-based renderer adds progressive rendering. Modo and Softimage editions mooted.
Tuesday, November 26th, 2013
Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Affordable match-moving tool gets 3D planar tracker, better scripting support. Pricing cut still further.
Wednesday, November 20th, 2013
Discover a new feature a day every day this week on the mini-site for the physically based renderer.
Monday, November 18th, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam.
Friday, November 15th, 2013
Plant-generation tool gets support for Sub-Ds, Alembic, animated growth and seasonal changes.
Wednesday, November 13th, 2013
Updated, now shipping: there's a new markerless facial mocap plugin and the Unity Cloud program, too.
Wednesday, November 13th, 2013
Use Cinema 4D's Physical renderer inside the AE viewport as part of the After Effects CC (12.1) release.
Tuesday, November 5th, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Updated: Open-source 3D tool gets option to import FBX files, plus new hair shader and plane tracking.
Monday, November 4th, 2013