Price of an individual licence up $300, but MeshFusion comes free. See the new modelling, UV and rendering tools here.
Wednesday, April 8th, 2015
Price of an individual licence up $300, but MeshFusion comes free. See the new modelling, UV and rendering tools here.
Wednesday, April 8th, 2015
Inexpensive texture map creation tool gets new baking options, image filters, support for 32-bit workflow.
Tuesday, April 7th, 2015
Heavy-duty image-stitching software gets new colour-correction engine, HiDPI support, better anti-ghosting.
Friday, April 3rd, 2015
Production-proven look dev and rendering system gets big update. One seat free for commercial use.
Friday, April 3rd, 2015
Check out the Viewport 2.0-style viewport AO and depth of field; better hair dynamics and planar tracking.
Thursday, April 2nd, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows.
Thursday, March 26th, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
GPU-accelerated editions of motion blur and retiming plugins available for HitFilm, Natron and Autodesk compositing apps.
Monday, March 23rd, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
Updated: VFX-friendly paint app gets new greenscreen and video-repair tools. Now out on Steam for $49.99.
Monday, March 16th, 2015
Now shipping: Indie facial-capture software now lets Kinect 2 users record up to six actors in real time.
Monday, March 16th, 2015
Markerless facial mocap system now supports the Intel RealSense sensor. Use it to create a $510 wearable camera rig.
Friday, March 13th, 2015
Library of add-ons for compositing apps gets 8 new tools, including a Walking Dead-style Texturize effect.
Thursday, March 12th, 2015