Next-gen games texture painting app gets support for material IDs, ZBrush-style Lazy Mouse system.
Wednesday, December 17th, 2014
Next-gen games texture painting app gets support for material IDs, ZBrush-style Lazy Mouse system.
Wednesday, December 17th, 2014
Free alternative to Unity reaches production-ready release; visual shader editor planned for next year.
Tuesday, December 16th, 2014
Open source paint app gets new Liquify tool, new colour selector, better PSD and RAW file handling.
Tuesday, December 16th, 2014
Lots of new features for a service pack, including support for hair, SSS and Light Caches in V-Ray RT GPU.
Friday, December 12th, 2014
Image-based modelling and measurement tools get speed boost of up to four times on complex jobs.
Tuesday, December 9th, 2014
Production-tracking system used at The Mill and MPC gets new time-tracking and client review tools.
Tuesday, December 9th, 2014
For You, Daniel M Lara's one-minute animated short, shows off the upcoming release's drawing tools.
Monday, December 8th, 2014
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids.
Monday, December 8th, 2014
Latest update adds 'experimental' new 3D UI system, better emissive materials and character animation.
Thursday, December 4th, 2014
Unbiased renderer gets object scattering, big speed boosts. Pure GPU rendering coming in version 4.
Thursday, December 4th, 2014
Atmosphere-creation plugin gets new name, compatibility with Cinema 4D R16, but not much else.
Thursday, December 4th, 2014
Now shipping: update to After Effects 3D rendering plugin adds PBR, SSS, raytraced shadows, and more.
Wednesday, December 3rd, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014