Free engine gets new plugin API, work-in-progress online asset library, and improved font support.
Saturday, August 13th, 2016
Free engine gets new plugin API, work-in-progress online asset library, and improved font support.
Saturday, August 13th, 2016
Digital paint software gets new texture painting tools for overpainting rendered 3D models like ZBrush sculpts; improved UI and workflow.
Tuesday, August 9th, 2016
Image-based modelling software gets new model and point cloud viewing capabilities, plus beta support for synchronised shooting.
Tuesday, August 9th, 2016
Now shipping: Katana 2.5 makes powerful look dev tool available to non-Linux users for the first time.
Wednesday, August 3rd, 2016
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Update to production-tracking tool and integrated viewer uses EDL data to enable users to review shots within the latest cut.
Wednesday, July 27th, 2016
Fusion 8.2 makes the compositor available on Linux as well as Windows and Mac. Free and $995 editions available.
Wednesday, July 27th, 2016
Videos: Games-focused edition of Maya gets animation Time Editor, UI and workflow enhancements.
Tuesday, July 26th, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016
Neat new material layering system lets users visualise complex composite materials accurately within the software.
Friday, July 22nd, 2016
Create fast previz renders of Maya scenes in common panoramic formats - now including Facebook 360's native format.
Friday, July 22nd, 2016
Cool 'Blocks' functionality makes CG tools development platform's visual programming even more accessible to non-coders.
Thursday, July 21st, 2016