Updated: Real-time viz tool now supports Google Earth topology, photogrammetry & point cloud data.
Tuesday, November 3rd, 2015
Updated: Real-time viz tool now supports Google Earth topology, photogrammetry & point cloud data.
Tuesday, November 3rd, 2015
Latest update smooths 4K texture painting and adds new drag and drop workflow for material layering.
Friday, October 30th, 2015
First update to top gaseous fluid simulator in three years boosts speed, adds new tools for art directing sims.
Tuesday, October 27th, 2015
Update to production-tracking and asset-management system speeds media browsing and client reviews.
Tuesday, October 27th, 2015
See footage rendered in the next version of the real-time visualisation software, but no feature list just yet.
Friday, October 16th, 2015
Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders.
Thursday, October 15th, 2015
Indeeo's GPU-accelerated vector drawing tool rebranded Graphic 3.0 and pressure sensitivity added.
Thursday, October 15th, 2015
Inexpensive one-click UV unwrapping tool gets new options for selecting and organising UVs and handling seams.
Wednesday, October 14th, 2015
Now officially released: Latest update adds initial support for OpenSubdiv, 'huge' viewport performance boost.
Monday, October 12th, 2015
Big update to the open-source compositor adds Python support, roto painting and new dopesheet. Check out the new features here.
Friday, October 9th, 2015
Suite of plugins for editing and compositing tools gets four diverse new effects, plus advanced options for building your own.
Friday, October 9th, 2015
Updated, now shipping: Sizeable update to renderer adds features from faster SSS to light-emitting fur.
Tuesday, October 6th, 2015
Renderfarm-management tool gets new file-conversion options, support for the NIM production tracker.
Friday, October 2nd, 2015