Videos: Digital nature tools get new hybrid GPU renderer, heightfield terrains, improved export options.
Friday, November 4th, 2016
Videos: Digital nature tools get new hybrid GPU renderer, heightfield terrains, improved export options.
Friday, November 4th, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender.
Wednesday, November 2nd, 2016
Real-time visualization app adds subsurface scattering, new procedural weathering system. Pro users also get procedural foliage.
Tuesday, November 1st, 2016
Mocap solving and retargeting plugin's new ACP tech auto-fixes common errors like foot slippage.
Saturday, October 29th, 2016
3D painting tool's revamped Shelf should make it easier to browse assets. New particle presets, too.
Friday, October 28th, 2016
Veteran UV unwrapping tool adds option to import multiple meshes, plus improved lightmap support.
Thursday, October 27th, 2016
Suite of colour correction tools gets extended GPU support, new Renoiser plugin. Price up $100.
Thursday, October 27th, 2016
Video: See the teaser for the real-time visualisation tool. No feature list, but it's out next week.
Thursday, October 27th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool.
Tuesday, October 11th, 2016
New Interactive LightMix system lets users relight scenes without re-rendering; VFB now supports post effects and LUTs.
Tuesday, October 11th, 2016
Read a run-down of what's new in the landscape-generation software on Planetside's updated website.
Tuesday, October 11th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016