Biggest update to the camera tracker in five years extends the photogrammetry tools, integrates PFDepth for free.
Tuesday, January 17th, 2017
Biggest update to the camera tracker in five years extends the photogrammetry tools, integrates PFDepth for free.
Tuesday, January 17th, 2017
Sizeable update to the open source compositor adds 16 new plugins, including keying, retiming, blur, denoise and colour correction.
Monday, January 16th, 2017
Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems.
Monday, January 16th, 2017
Update to Maya crowd simulator helps automate collision avoidance and path following in 3D space.
Monday, January 16th, 2017
Inexpensive UV unwrapping software for artists and game modders gets new Heal UVs tool.
Thursday, January 5th, 2017
Major update to multi-layer PSD exporter adds support for adjustment layers, PSB files, export from Corona.
Wednesday, December 28th, 2016
Free Alpha 6 build of the Cinema 4D renderer also adds the features from the latest 3ds Max release.
Tuesday, December 27th, 2016
New video: New features will include resumable rendering and major updates to V-Ray RT GPU.
Thursday, December 22nd, 2016
Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan.
Monday, December 19th, 2016
Real-time lighting design tool adds new ways to position area lights or virtual lights within HDRI maps.
Friday, December 16th, 2016
Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.
Friday, December 16th, 2016
Videos: Update to texture-painting tool makes the node graph more intuitive to use, adds new non-destructive Bake Point node.
Friday, December 16th, 2016
Texture-creation app gets eight new filters for blending and editing 3D scanned real-world materials.
Friday, December 16th, 2016