Library of add-ons for compositing and editing apps gets six new tools, three for retro title effects.
Tuesday, May 16th, 2017
Library of add-ons for compositing and editing apps gets six new tools, three for retro title effects.
Tuesday, May 16th, 2017
Look dev and lighting tool gets new API to lay groundwork for native viewer based on Pixar's Hydra real-time rendering architecture.
Wednesday, May 3rd, 2017
3D texture painting software gets free new Resources Updater plugin, plus new scripting options.
Saturday, April 29th, 2017
3D clothing design tool gets new features to fine-tune cloth sims, including option to glue imported meshes to the fabric.
Wednesday, April 26th, 2017
Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios.
Wednesday, April 26th, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration.
Tuesday, April 25th, 2017
Update to renderer adds new standalone image editor for EXRs, improves sampling, relighting and distributed rendering.
Monday, April 24th, 2017
Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017
New modelling options and support for OpenSubdiv 3.0, but the main news this time round is the new rental and maintenance plans.
Monday, April 24th, 2017
Corrected: Changes include option to re-edit paint already committed to a model. Radically decluttered new GUI due in a future release.
Monday, April 24th, 2017
Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.
Friday, April 21st, 2017
Updated: fluid-simulation-based paint tool gets neat new masking options, new custom brush engine.
Friday, April 21st, 2017
Update adds template system for motion graphics, Premiere Pro's Lumetri Scopes, new GPU effects.
Thursday, April 20th, 2017