Big update to the SketchUp edition of the renderer adds support for viewport rendering and hybrid CPU/GPU renders.
Thursday, November 16th, 2017
Big update to the SketchUp edition of the renderer adds support for viewport rendering and hybrid CPU/GPU renders.
Thursday, November 16th, 2017
Architectural modeling tool gets new options for section cuts and BIM data, plus native STL export.
Thursday, November 16th, 2017
Update to renderfarm manager restores desktop controller app in addition to web-based interface.
Tuesday, November 14th, 2017
Firm claims that its new software lets inertial motion capture match optical systems for data accuracy.
Monday, November 13th, 2017
Library of add-ons for editing and compositing software gets updated VHS and Retrograde effects, plus 11 new, mainly retro-style transitions.
Thursday, November 9th, 2017
Videos: See the new Principled BRDF shader and procedural modelling tools in action. Lots of UV workflow improvements, too.
Wednesday, November 8th, 2017
Real-time visualisation tool gets new Styles option for generating render variants, new Sky Light and soft shadows, support for 4K video.
Wednesday, November 8th, 2017
Updated with new Android version: Sketching app gets support for 100 megapixel images, predictive stroke system.
Tuesday, November 7th, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
New versions of the image editing and vector design apps come with free bonus resources worth $200+.
Thursday, November 2nd, 2017
Production tracking system gets new options for grouping and tagging projects, support for two-factor authentication.
Thursday, November 2nd, 2017
Fourth update to Flame this year adds 360° viewing mode for VR, new Motion Warp tracking system, improved waveform monitoring.
Friday, October 27th, 2017
Update to mocap solving plugin aims to let users stream, retarget and clean data in Maya in real time.
Friday, October 27th, 2017