Multi-host plugin extends options for stabilising and converting 360° footage, adds little planet effects.
Friday, January 11th, 2019
Multi-host plugin extends options for stabilising and converting 360° footage, adds little planet effects.
Friday, January 11th, 2019
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold.
Tuesday, January 8th, 2019
Popular image-based modelling tool PhotoScan gets a free update speeding up 3D mesh generation - and changing the product name.
Tuesday, January 8th, 2019
Popular renderer now officially available for C4D as well as Max, after four years in development.
Tuesday, January 8th, 2019
New open Python API will let developers create custom tools for the real-time animation software.
Sunday, January 6th, 2019
One of the oldest 3D applications gets updated for current Hi-DPI displays and multicore CPUs, and gains a photon mapping system.
Friday, December 28th, 2018
Free update to the look dev and rendering system adds support for Disney's principled shader model.
Friday, December 21st, 2018
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline.
Friday, December 21st, 2018
Update to free game engine improves workflow in the Asset Browser and Entity Outliner, particularly if working with slices.
Thursday, December 20th, 2018
Nuke gets new Live Groups options and eGPU support; new Smart Vector tools and faster particle simulation in NukeX.
Friday, December 14th, 2018
Skin and muscle simulation plugin gets new solvers for faster, more controllable secondary dynamics.
Thursday, December 13th, 2018
Update adds support for nested prefabs, new particle and terrain tools. Visual Effect Graph and GPU lightmapper out as tech previews.
Thursday, December 13th, 2018
Update adds interactive rendering in the ActiveShade viewport, plus better OSL and Alembic support.
Wednesday, December 12th, 2018