Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025
Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Updated: Features added in the 1.1 and 1.2 releases include Multi Object Mode, UDIM packing, and the new UVReactor modifier.
Tuesday, April 15th, 2025
Check out the new motion-capture workflows enabled by the free update to the real-time animation tool and its paid Timecode plugin.
Tuesday, April 15th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Create portfolio-worthy 3D terrain in World Creator and Blender with the help of The Gnomon Workshop's intermediate-level tutorial.
Saturday, April 12th, 2025
Check out the latest features in the VR modeling software. New Connector plugin syncing Modeler to Unreal Engine 5 now in beta.
Friday, April 11th, 2025
Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Thursday, April 10th, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025
Big update to the Cineware for Unreal plugin makes it possible to transfer rigged and animated characters to Unreal Engine 5.5.
Sunday, April 6th, 2025
Updates to the effects plugins for compositing and video editing apps extend support for DaVinci Resolve, but end support for Vegas Pro.
Friday, April 4th, 2025
Innovative animation app gets new AI system for generating realistic motion connecting two poses. Check out the other new features.
Thursday, April 3rd, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025