Check out the interesting high-performance vegetation modeling toolset for games and VFX. Now available for commercial use.
Friday, April 10th, 2026
Check out the interesting high-performance vegetation modeling toolset for games and VFX. Now available for commercial use.
Friday, April 10th, 2026
AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Thursday, April 9th, 2026
Autodesk buys core tech and IP of the AI mocap pioneer. The Radical website will shut down on 6 July, so download your data before then.
Thursday, April 9th, 2026
Smoke, fire and liquid simulator for 3ds Max and Maya is now end-of-support, and will receive no further compatibility updates or fixes.
Wednesday, April 8th, 2026
'Most feature-rich' update to the open-source rigging framework adds tools for automating Set Driven Key setup and blendshape transfer.
Tuesday, April 7th, 2026
Latest update to the popular suite of sketch-based retopology tools fixes a long-standing issue with Blender itself. Check out the other changes.
Tuesday, April 7th, 2026
Skydance Animation lighting artist Borja Rama's amazing tool builds pro-quality gobos for VFX, motion graphics and general CG work.
Monday, April 6th, 2026
AI-powered browser-based tool generates idles and movement cycles from text prompts. You can export five per month in FBX format.
Friday, April 3rd, 2026
Artist-focused platform aims to provide a better way to share CG shorts, breakdowns and demo reels than the big video hosting services.
Thursday, April 2nd, 2026
New online service automatically generates alpha mattes for image sequences or videos. See how it compares to other AI roto tools.
Thursday, April 2nd, 2026
Sparseal's promising new tool for non-photorealistic texturing is now available for Windows desktop and mobile systems, as well as iPads.
Wednesday, April 1st, 2026
VFX artist Marty Blumen's neat free add-on renders volumes like clouds and fire in Nuke without round-tripping to an external renderer.
Monday, March 30th, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026