Visualise models in the popular real-time 3D file format using the V-Ray renderer with Chaos's new set of open-source Python scripts.
Tuesday, May 25th, 2021
Visualise models in the popular real-time 3D file format using the V-Ray renderer with Chaos's new set of open-source Python scripts.
Tuesday, May 25th, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4.
Tuesday, March 9th, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
Try this versatile - and newly updated - free tool for creating 2D and 3D storyboards and animatics.
Tuesday, June 2nd, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application.
Tuesday, March 24th, 2020
Handy tools like procedural geometry creator Debris Maker 2 available free under a MIT licence.
Sunday, January 26th, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020
Neat ultra-lightweight tool creates low-poly games assets, complete with automated character rigs.
Wednesday, January 15th, 2020
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.
Thursday, November 14th, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs.
Friday, July 26th, 2019
Popular set of Modo modelling, shading and rendering plugins now available free under an MIT licence.
Friday, June 8th, 2018
Open-source app handles common asset and render management tasks. Integrates with Blender, Max, Maya, Houdini, Nuke.
Sunday, April 29th, 2018
Mobile and PC developer Okam Studio releases its multi-platform in-house engine via a MIT licence.
Tuesday, February 11th, 2014