Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.
Wednesday, June 4th, 2025
Big update to the 3D clothing design tool adds a new fur material, new keyframe animation capabilities, and a modular garment library.
Wednesday, April 30th, 2025
Intriguing new tool lets you create or edit Unreal Engine MetaHuman characters directly inside Blender. Now available in beta.
Monday, March 31st, 2025
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Check out Reblika's promising all-in-one standalone app for creating ultra-detailed 3D characters for games and animation.
Friday, August 30th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
Updated: check out the 3D clothing design software's new USD-based workflow for exporting simulations to Unreal Engine 5.4.
Monday, April 29th, 2024
Handy free tool transfers secondary animation set-ups authored in Maya to MetaHumans and other characters in Unreal Engine.
Thursday, December 7th, 2023
High-res character based on scans of France's most tattooed man comes as a UE5 project with 8K PBR textures and a MetaHuman rig.
Sunday, October 29th, 2023
But the firm 'continues to invest' in Unreal Engine, MetaHuman, Megascans, Twinmotion and RealityCapture, despite 830 job cuts.
Friday, September 29th, 2023
Check out the latest features in Vicon's software for solving and cleaning data from its optical mocap systems.
Tuesday, September 26th, 2023
Hotly tipped toolset can transfer facial motion from iPhone footage to a MetaHuman in Unreal Engine.
Thursday, June 15th, 2023