New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5.
Friday, June 10th, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5.
Friday, June 10th, 2022
Get the new Unreal Engine 5 demo scene, and packs of 3D buildings, vehicles and crowd characters.
Tuesday, April 5th, 2022
Hard-to-classify Unreal Engine-based 'cinematography simulator' for previs work now uses MetaHumans as stock characters.
Tuesday, March 8th, 2022
Free AI-based tool for generating facial animation from audio can now create sets of facial shapes for export in USD format.
Wednesday, January 5th, 2022
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4.
Tuesday, March 9th, 2021