Maya crowd simulator adds option to control actor density and behaviour simply by painting on the ground.
Thursday, April 17th, 2014
Maya crowd simulator adds option to control actor density and behaviour simply by painting on the ground.
Thursday, April 17th, 2014
Updated: C4D port of particle renderer now shipping. Costs $400 less than the Max or Maya versions.
Tuesday, April 15th, 2014
New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014
Useful iOS reference app now lists keyboard shortcuts for 79 editing, 3D, compositing and tracking tools.
Wednesday, April 2nd, 2014
Francesco Corvino's five-hour masterclass sets out better ways to create photorealistic environments.
Friday, March 28th, 2014
Formerly 3ds Max-only real-time UV mapping toolset now available to Maya users, too. It costs under $20.
Tuesday, March 25th, 2014
Maya crowd simulation system gets better support for deforming terrain - and option to render out in 3ds Max.
Monday, March 24th, 2014
Major update adds new FX tools, new skinning system, lots of smaller features. See them all in action here.
Wednesday, March 19th, 2014
Frederic Durand's Direct Illumination in Maya and mental ray offers an advanced guide to CG lighting tools.
Monday, March 17th, 2014
Garrett Fry's new DVD, Advanced 3D Matte Painting Techniques, offers 10 hours of advanced instruction.
Wednesday, March 12th, 2014
Autodesk also to offer subscription customers access to Softimage even after support is withdrawn.
Monday, March 10th, 2014
Got an educational email address? Download the GPU-based renderer plus 3ds Max and Blender plugins.
Friday, March 7th, 2014
'Best of the strengths' of the software to transition to sister apps as firm refocuses development efforts.
Tuesday, March 4th, 2014