Discover an efficient workflow for creating stylized grooms in The Gnomon Workshop's new tutorial.
Tuesday, October 27th, 2020
Discover an efficient workflow for creating stylized grooms in The Gnomon Workshop's new tutorial.
Tuesday, October 27th, 2020
Master real-world games animation workflows with The Gnomon Workshop's new Maya tutorial.
Thursday, October 22nd, 2020
Crazy new Maya toolset will let you design wrinkles for 3D characters interactively and export to UE4.
Friday, October 16th, 2020
Now shipping: see the prices and specs for the Lenovo P620 and AMD's Threadripper Pro CPUs.
Thursday, October 15th, 2020
Neat work-in-progress tool offers a 'fast, non-destructive' way to modify USD assets outside DCC apps.
Wednesday, October 14th, 2020
Master Adobe's texturing software with The Gnomon Workshop's essential new introductory tutorial.
Monday, October 12th, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
Get this neat full-body and facial rig, created by movie animators Vladimir Mokhov and Luciano Muñoz Sessarego.
Sunday, September 27th, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines.
Friday, September 25th, 2020
New force tuning option in the fluid simulation app lets users 'mask' forces to control sims precisely.
Thursday, September 24th, 2020
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4.
Thursday, September 17th, 2020