Updated: 15 more countries join the list of those eligible for $280/year subscriptions to Maya and 3ds Max.
Friday, September 4th, 2020
Updated: 15 more countries join the list of those eligible for $280/year subscriptions to Maya and 3ds Max.
Friday, September 4th, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini.
Tuesday, August 25th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Master nuance in animation with ILM lead animator Ted Lister's new tutorials for Gnomon Workshop.
Tuesday, August 18th, 2020
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020
Set of 37 HDAs generates detailed tree growth animations in Houdini or Houdini Engine-compatible apps and game engines.
Wednesday, August 12th, 2020
Now shipping: new procedural animation app blends 'the power of 3D with the ease of use of 2D'.
Wednesday, August 12th, 2020
Take a CG creature from concept to final render with Avengers artist Babak Bina's five-hour masterclass.
Monday, August 10th, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs.
Saturday, August 8th, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer.
Friday, August 7th, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.
Thursday, August 6th, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin.
Tuesday, July 28th, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support.
Tuesday, July 14th, 2020