Major update to the soft tissue simulation add-on for Maya and Houdini adds new machine learning toolset. See all the new features.
Thursday, July 2nd, 2026
Major update to the soft tissue simulation add-on for Maya and Houdini adds new machine learning toolset. See all the new features.
Thursday, July 2nd, 2026
Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.
Thursday, June 25th, 2026
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Tuesday, June 23rd, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Get a free Maya creature rig with both body and facial controls, created using Maya character rigging framework BEAR.
Sunday, June 14th, 2026
Check out the new features in the GPU renderer, including updates to hex tiling, and support for DoF in real-time renderer Redshift Live.
Wednesday, June 10th, 2026
Discover how to create creature grooms in Maya and optimize them for use in Unreal Engine with the Gnomon Workshop's masterclass.
Tuesday, June 9th, 2026
New Blender edition of the popular C4D particle and fluid simulation tool is free in beta for anyone who signs up for an Insydium account.
Saturday, June 6th, 2026
Get a production-ready 3D model of a lizard, with a full body and facial rig and muscle visualization, Maya, Alembic, FBX and OBJ format.
Sunday, May 31st, 2026
Major update to the tracking app generates dense point clouds from a tracked shot for export in USD files, or to train Gaussian Splats.
Saturday, May 30th, 2026
New non-commercial Massive 101 edition makes it possible for any CG artist to try the crowd simulation tool created for The Lord of the Rings.
Friday, May 29th, 2026
Updated for the stable release: visualize, review and convert animation and simulation caches with Jasper Brekelmans' new tool.
Tuesday, May 26th, 2026
Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.
Thursday, May 21st, 2026