March 30, 2017
Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering. Read More »
March 3, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools. Read More »
February 12, 2017
Get 12 free metal, plastic and glass shaders for Arnold and Maya 2017, all licensed for commercial use. Read More »
November 16, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering. Read More »
August 3, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins. Read More »
July 26, 2016
Videos: Games-focused edition of Maya gets animation Time Editor, UI and workflow enhancements. Read More »
July 25, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray. Read More »
August 18, 2015
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015. Read More »