Under-the-hood update to the library of effects for compositing and editing apps adds native support for Apple's M1 processors.
Tuesday, February 15th, 2022
Under-the-hood update to the library of effects for compositing and editing apps adds native support for Apple's M1 processors.
Tuesday, February 15th, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
Change follows the completion of Maxon's acquisition of Pixologic's assets on 29 December 2021.
Monday, January 10th, 2022
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
New live link plugin makes it possible to edit Cinema 4D content interactively inside Unreal Engine.
Friday, December 3rd, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Update to Maxon's colour correction plugins lets users apply looks inside Unreal Engine as well as compositing and editing apps.
Saturday, November 20th, 2021
Updated, now available: Blockchain-based GPU render network now supports the Redshift renderer in its Cinema 4D wizard.
Thursday, November 18th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions.
Friday, September 17th, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations.
Wednesday, September 15th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here.
Tuesday, August 31st, 2021